Stefan Gagne ([info]twoflower) wrote,
@ 2008-04-07 09:00:00
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Random Doings and Goings On
I have no overarching theme or thing to discuss. I just haven't updated in awhile and feel the need to.

SL™'s been yo-yoing, as usual, with one impressively hard crash Friday night on into Saturday. Fortunately I'd already arranged to watch movies with an RL friend all of Saturday, so that took care of that, but it did delay the launch of Freestylers:Rock again. Good news is: Launched. Done. I can put that one in the bank and call it a day.

That leaves only the Trivia game left unfinished in the arcade project. Problem there is that I still need trivia. Lots of it. Copyright free or creative commons, because if I have to resort to buying trivia from a service, I have to lock the notecards so nobody can expand their trivia selections manually. I've already tapped my friends, my LJ, and myself and it's still not nearly enough, so this project is on hold until I can find somewhere I can MINE FOR TRIVIA more. All suggestions (other than "Durr, copy questions from insert popular game here illegally, durr") welcome.

7Seas seems stable. I haven't had many IMs about it other than SL™-induced non-deliveries, from people who SAW the big flashing neon "Do not perform transactions, SL™ is borked" signs and went ahead and tried to buy fishing gear anyway. *sigh* In a way I wish that Linden Lab™ would shut down SL™ more often... leaving it open for business when everything is broken and screwy just makes life harder on all of us. ...anyway. Point of this paragraph should be "7Seas Seems Stable" and that's a good thing. We still have massive goodwill from our fanbase, and thank god for that.

With one project in the can and another swimming semi-easily I can now turn to more leisurely projects. Specifically, DJing. I'll be DJing at Extropia's "Yuri's Night", celebrating the first man into space, this coming Saturday at 6pm SLT/Pacific. I put together a good space themed playlist including a few first-run tracks.

I am hitting a wall for "upbeat/danceable" songs, though... my library seems heavily focused on contemplative, chillout, aggro rockout, hiphop, etc... all stuff nobody wants to hear from a DJ in Second Life™. I gotta expand the roster, but never at the expense of buying songs I myself wouldn't care to listen to... I'd rather not play a bunch of clubber electronica I have never heard of. People hire me because I pick the oddities other DJs don't pick. I just wish I had more party songs amongst those oddities.

Tried making a pinball game, now that Havok 4 is launched. This may be a futile task since I doubt I can do it any better than Meteor Storm, the only other pinball game in SL does... with its non-moving flippers (since you can't do bat-whacking-ball style physics, even under H4) and too-large game table and so on. It's not worth doing if I can't do it better. If I can find a good fake-but-looks-right solution for flippers and bumpers I may go with it, though.

Gaming news... TF2 updates hit next week yays, City of Heroes I12 launches soon which is good because I'm in the mood to level some new concepts and new powersets compared to my tired standbys and already-kitted-out level 50s, Rock Band fanboys have severe entitlement fixations, no other major games coming out soon I care much about as we enter the summer doldrums.

Aaand... guess that's it.

Edit: Forgot to mention, Jen's SL™LJ™ has several entries with links to press articles about 7Seas. Good reads. I'm glad we've got the hearts and minds of our fishers, despite the bugs and troubles. Since I only see the backend code of the project, not the frontend fishes and social, all I see are the problems -- all they see are the awesome.


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Nothing to do with your blogpost, actually.
[info]issadomae
2008-04-07 03:12 pm UTC (link)
This is about Furniture Warriors.
I'd like to use the concept in a cosplay skit -- Lumi, Ikea, Yarslov, the chick with the curtains...
Do I need permission from you, from improfanfic, from both, or should I just do it?

I promise we'll take good care of it; we just won Best Performance for our Ranma 1/2 skit. (http://www.youtube.com/watch?v=M9V5KaHnx0g).

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Re: Nothing to do with your blogpost, actually.
[info]twoflower
2008-04-07 03:30 pm UTC (link)
Unless you're turning a profit off it, you shouldn't need permission from anyone. You didn't ask Rumiko Takahashi for cosplay perms on ranma, right? Same deal. It's a free expression of fandom.

In a side note, Furniture Warriors occupies a weird spot copyright-wise... the first three chapters that I wrote are owned by me, but any characters that show up after that point, any concepts, any dialogue, etc. are all shared works. Ironic, since my favorite FW character is one I have no rights to, Marlo the FurnitureSpace Master Heel.

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[info]raigne
2008-04-07 08:07 pm UTC (link)
Is you format inflexible in terms of how the questions work? I was thinking maybe you could find some more stuff if you switched it up a little? Like, true and false instead of just multiple choice? At the very least it'd give you more search terms to look for. And if the databases are open source, you can always turn them into multiple choice. I'd be willing to help out with that. It's a lot easier to research plausible wrong answers for a question you already have than to think up a question on your own, at least for me.

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[info]twoflower
2008-04-07 08:13 pm UTC (link)
I'd prefer to stick to ABCD, instead of T/F. T/F is harsh on game balance since you always have a 50% chance of nailing it with a random guess. Under ABCD, random guesses punish you, and educated guesses reward you. In addition, I'd need two completely different code paths for dealing with the Q&A data and presenting users with choice buttons and such... very annoying.

The problem isn't ABCD. It's getting trivia, period. A true/false can be reworded into an ABCD with one trip to Wikipedia for other false answers. But there's very few sources of Public Domain or Creative Commons trivia out there that's clearly redistributable for profit.

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[info]chanlemur
2008-04-08 12:56 am UTC (link)
So, how long before you have to trademark Jen&trade?

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[info]twoflower
2008-04-08 01:44 pm UTC (link)
Well, she is truly outrageous.

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[info]chanlemur
2008-04-08 02:08 pm UTC (link)
Truly, truly, truly outrageous?

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[info]thaumata
2008-04-08 11:44 am UTC (link)
For what it's worth, I love your game. I put the vendors up on my land less than a week ago and have already had a couple strangers drop by to play, without any advertising from me. (here's a fun photo for you: http://www.flickr.com/photos/thestrangestloveofall/2387723646/)

I assume you looked for 'trivia' here: http://search.creativecommons.org/ ?

Have you ever tried twittersourcing some trivia? There are tons of SLers on twitter and you could ask them to send you questions and also to re-tweet to others. I used to use LJ as my magic internet 8-ball but these days I ask twitter for stuff and my answers come back much faster.

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[info]twoflower
2008-04-08 01:47 pm UTC (link)
Thanks for the Flickr. Buzz my sister Jen Shikami for details on how to get your photos in our pools, if you haven't already. :D I'm glad you're enjoying the games!

Also, good ideas on the trivia. I have a twitter but I barely used it after the first day... I hadn't considered it as a resource. I should get on that again. I feel like a dinosaur sometimes, unable to keep up with you young whippernsappers and your crazy social networks...

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[info]thaumata
2008-04-08 02:54 pm UTC (link)
Heh... I run the big Second Life Flickr group (almost 6000 SLers in there now) so I'm on it, don't worry, haha. :)

Twitter is weird. I signed up for it while it was in beta and never saw a use for it, but that's because I was trying to use it with my mobile and not just as a web app. I've come to accept it as a kind of public chat room where you just jump in and out instead of trying to go back and catch up.

It's fun, though. I dropped Robert Scoble and Mike Arrington because (as I long-suspected) they are both whiney self-important jerks, but Guy Kawasaki is on there and he's a lot of fun. He had me put together a list of big SL blogs for alltop.com. It's bizarre, the way twitter brings unusual people together.

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[info]spirit_of_silva
2008-04-08 01:28 pm UTC (link)
Hey, just popped up on your LJ to ask if you were going to be finishing the HeX Coda 2 for Neverwinter Nights anytime soon, or if you have given up?

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[info]twoflower
2008-04-08 01:46 pm UTC (link)
Given up, and over a year ago, I believe. The last version I posted to NWVault included a plot summary file for those interested in the story.

The amount of time and resources needed to complete the HeX coda games was just crazy, especially for a free project. Eventually I just got tired of it because it felt more like a grinding work chore than fun. Nowadays I'm a successful, profitable independent game developer on Second Life and am MUCH happier doing things I find fun (when SL isn't fighting me on technical grounds).

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[info]spirit_of_silva
2008-04-08 01:50 pm UTC (link)
Sorry to hear it. But I am glad you are happy doing what you are doing!

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