| Stefan Gagne ( @ 2008-04-29 09:06:00 |
A Sense of Proportion
One of the good things about organizing my thoughts at night and writing up blogposts ahead of time for quickposting in the morning is that I can focus on the end of the day wrapup. One of the bad things about that is it tends to localize my thinking to what I've been dealing with in the last three hours, which usually stinks since that's when I handle most of the day's issues.
So yesterday, to paraphrase and omit names, I had this discussion.
Customer: "I hate your stupid update system. I don't wanna have to log in and replace parts of my fishing game because you sent me an update. In fact, I don't want you sending me updates. It's a pain and you're treating your customers badly. Die in a fire."
Me Thinking: "Obviously we're not gonna satisfy this jackhole since we have to release updates, it's the nature of the beast, but maybe I can come up with some non-push based method..."
Me Talking: "Okay, I'm putting a vote out to fishing area owners to see which of our two update methods they'd prefer -- being sent updates automatically, or being able to manually pull updates whenever they want. The proposal's up now in our group notices, so vote for whichever one would make you happy."
Customer: "Both are stupid. I want the game to magically update itself without me lifting a finger, despite that not being possible in SL with any sort of reliability or security."
Me: "*sigh.*"
Stuff like this really gets under my skin, when I've got one loud and angry customer. I always have this lingering fear (based on a certain level of reality) that one pissy person is all it takes to wreck everything, if they decide to treat it like some kind of holy war and rally all their friends to grief you and complain and spread bad word about your product to potential customers. So even though this one dimwit is a drop in the bucket compared to the hundreds of other customers we have, it does raise the 'ol blood pressure.
Now, because I prefer to KNOW when I'm being unreasonably stupid myself, I know this is in fact unreasonably stupid. It's just one guy. I gotta have a sense of proportion -- we have dozens of happy, happy people a day who talk about how much they love the game. One complaint does not mean the whole thing is a disaster. One complaint out of that pool means it's a smashing success. But when someone's all up in your area like that, I have a hard time FEELING like we're a success, even when I know damn well we are.
Just as I've had to train myself to only do things I want to do and not do things that are expected of me, I need to train myself to just let go and admit not everybody can be happy and that's okay and it's not going to ruin me to leave someone unhappy. It's all a matter of scale, weight, balance. Believe in what's important to you and let the rest slide.
One of the good things about organizing my thoughts at night and writing up blogposts ahead of time for quickposting in the morning is that I can focus on the end of the day wrapup. One of the bad things about that is it tends to localize my thinking to what I've been dealing with in the last three hours, which usually stinks since that's when I handle most of the day's issues.
So yesterday, to paraphrase and omit names, I had this discussion.
Customer: "I hate your stupid update system. I don't wanna have to log in and replace parts of my fishing game because you sent me an update. In fact, I don't want you sending me updates. It's a pain and you're treating your customers badly. Die in a fire."
Me Thinking: "Obviously we're not gonna satisfy this jackhole since we have to release updates, it's the nature of the beast, but maybe I can come up with some non-push based method..."
Me Talking: "Okay, I'm putting a vote out to fishing area owners to see which of our two update methods they'd prefer -- being sent updates automatically, or being able to manually pull updates whenever they want. The proposal's up now in our group notices, so vote for whichever one would make you happy."
Customer: "Both are stupid. I want the game to magically update itself without me lifting a finger, despite that not being possible in SL with any sort of reliability or security."
Me: "*sigh.*"
Stuff like this really gets under my skin, when I've got one loud and angry customer. I always have this lingering fear (based on a certain level of reality) that one pissy person is all it takes to wreck everything, if they decide to treat it like some kind of holy war and rally all their friends to grief you and complain and spread bad word about your product to potential customers. So even though this one dimwit is a drop in the bucket compared to the hundreds of other customers we have, it does raise the 'ol blood pressure.
Now, because I prefer to KNOW when I'm being unreasonably stupid myself, I know this is in fact unreasonably stupid. It's just one guy. I gotta have a sense of proportion -- we have dozens of happy, happy people a day who talk about how much they love the game. One complaint does not mean the whole thing is a disaster. One complaint out of that pool means it's a smashing success. But when someone's all up in your area like that, I have a hard time FEELING like we're a success, even when I know damn well we are.
Just as I've had to train myself to only do things I want to do and not do things that are expected of me, I need to train myself to just let go and admit not everybody can be happy and that's okay and it's not going to ruin me to leave someone unhappy. It's all a matter of scale, weight, balance. Believe in what's important to you and let the rest slide.