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Wednesday, July 9, 2008

Comic: Paint The Line, Part Seven [ 12:00AM ]

http://www.penny-arcade.com/comic//paint-line-part-seven/

Star wars - Return of the Jedi infinities [ 3:15AM ]

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Luke Skywalker and Shira Brie Part 1 [ 12:40AM ]

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Hatpire [ 12:06AM ]

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Tuesday, July 8, 2008

STAR WARS: Vader's Quest by Dave Gibbons (Final page added) [ 11:08PM ]

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Hellboy II Countdown: Wednesday. (2 days to go!) [ 10:16PM ]

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Suicide Squad 101: Part #0-The Origin of the Suicide Squad: Part 2 [ 9:22PM ]

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another StarWars:Tales post [ 9:34PM ]

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Star wars - infinities - Tag & Bink Where Here [ 8:35PM ]

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Titans Hunt Kick-Off [ 8:37PM ]

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Wednesday, July 9, 2008

Random list is random? [ 2:23AM ]

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Tuesday, July 8, 2008

Advice for EBA Players [ 3:46PM ]

1. Familiarize yourself with the song and the lyrics if you're having a hard time on a level. Just Youtube it and Google the lyrics. It'll give you an audio cue for what's coming next. The beats especially correspond to the lyrics, so if you know how the song goes, you'll do even better.



2. Keep an eye on your stylus when you're following the rolling ball. If you get lazy and don't hit the end on the beat, they'll dock you points even if you started on the beat.

3. When you get towards the higher levels, especially the final boss, you need to be getting 300 or Elite Beat! 300 points when you hit, or else your meter will start going down. 100 points will barely keep you afloat, and 50 points will make you fail out fast.

4. Don't panic and try spinning like crazy when the spinner comes up. Just follow the circle around accurately as fast as you can. I stressed out my arm and wrist trying to spin this thing, and I ended up missing it just because I was too focused on speed and not being accurate enough.

5. You need to be able to count up to at least 16 to play this game. I figured this one out kinda late.

6. Yeah, it's a rhythm game, but just like any other rhythm game, calibration matters. Even if you think you've hit the beat perfectly, it's ultimately the game that decides if it is or not. So keep an eye on those rings, and use the music as a guide.

7. Each level has two or three sections to it. If your meter reads "No" by the time the cut scene comes up, you get a different scene and an "X". So don't feel too bad if you're not doing well, at least you get to see something different, and a lot of the time, funnier than the "O" cut scene! And if you get all X's and still manage to complete the level, you get a different ending entirely!

Uncanny X-men 500 variant covers [ 6:44PM ]

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[ 4:39PM ]

I just got the damage on my rear brakes. 575bux, assuming nothing else comes up.

That stings. A lot.

I can handle it, mind. I can. In fact, after paying 600 for this, I will still have enough to pay the rest of this month's bills, early next month's bills, and buy food and gas for the rest of the month, without even considering the second of the month's two paychecks.

But it still hurts.

[info]schneeble is saying something about if possible, keeping a liquid reserve of three months worth of expenses. I keep trying to get there, but I don't think it's ever going to happen.

In conclusion: the saying is true. "Money talks, I just wish mine would say something besides 'Bye!'"

Current mood: sad
Current music: Nada

[ 4:41PM ]

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Astonishing X-men # 25. [ 3:20PM ]

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Collected Posts [ 1:15PM ]

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Suicide Squad 101: Part #17 - Flag Goes Rogue [2/3] [ 8:07PM ]

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WALL-E (finally) [ 11:24AM ]

Loved it, as you might expect.

Further thoughts behind the cut )

Current mood: pleased

Mitch's announcement [ 10:49AM ]

Steppin' outta character f'r a moment.

So Mitch Kapor did his big announcement, and it wasn’t that big. A US$10,000 prize, paid in Lindens and amounting to very little real cash for Linden Lab to have to really worry about. To me, the real story was between the lines.

He talked a lot about the pioneers of Second Life, and how their era is drawing to a close. He treated charm and character as yesteryear concepts, as indicated in Dusan Writer’s blog. His view of this Metaverse is one of real people doing real people things. Avatars that can look, act, and sound just like your real world counterpart, so you can virtually take part in office meetings and such.

Maybe he’s been hanging around the IBM inworld campus a bit much, but the Metaverse is more than pixilated videoconferencing.

Second Life’s longstanding slogan has been “Your World, Your Imagination,” and the platform has existed as a place where residents could make their wildest dreams take flight. It’s a world dominated by svelte, attractive human, furries, fantasy characters, and all sorts of others. Some of the most popular places in this world are a giagantic sized home populated by “Greenie” aliens, the mystical biosphere of Svarga, and any number of other fantastic places.

It is not dominated by “Initech” style offices and such, no more than it was real-world style American Apparel stores.

Mitch, however, feels that it should be. He views this transition to business platform as necessary, and that all the “pioneers” are simply going to have to live with these changes – adapt, or die as it were. As an example, he talks about how text-based communication was a boon in Second Life – but he hated it. Clearly, we know now why voice was pushed so hard on a very resistant world.

I feel like Mitch, and maybe others at the top of Linden Lab, are dealing with a surplus of hubris. They seem to be developing a not exactly healthy attitude that they know better than their own user base. No, that their user base does not matter: the means to an end, as it were.

When Philip Linden handed the keys to “M,” one of the challenges discussed was the wild ways of the userbase. It was viewed as a challenge, rather than as the very lifeblood of the world we exist within.

This is foolish thinking, and was the downfall of a great many internet based systems.

What Second Life should really consider is taking their “3D Web” goal to heart. Look at what the web is. It is the home of a great many businesses and universities – the very market Mitch wants – but it is also the home of “Tron Guy” and “Peter Pan.” It is a place where people hunt up videos of “dramatic squirrels.” It’s weird and freaky – and retains a bit of a wild west edge even this far into “Web 2.0.”

Linden Lab needs to look at Second Life as that sort of animal. Go ahead and court the businesses and schools – I’ve been doing work inworld with them too – but also know that you’re bigger than that. The “Burning Man” spirit remains very much at the heart of this world, and holds just as much value. The community is still the central focus, and the thing that can make or break the very world.

I fear that they won’t hear such, though – in which case I hope Mitch notices that he used a bell curve in his presentation, and each up will have a down. The top, however, might be closer than he thinks.

Current mood: thoughtful

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